Connie wrote:
[color=#FF80BF]Ring of War - Metalic Ring
Accuracy +50%
Dodge Rate +30%
Constitution +10
A WR gets 10 Dodge per 1 AGL point so if a wr has 400 AGL he will get 4000 Dodge points.From armours he can get 2700 more and if he wears ashura pendants he will get around 2800 more. That means 9500 dodge. 30% as basic ring bonus+ 20% custom stat bonus for ring= 50% dodge for 1 ring. That means 100% for 2 rings. 20% dodge as custom stat for necklace and 20% more for adorn. Total 140% dodge
30% more dodge from wep means a new total of 170% dodge. If we add an EA buff or WR's own buff that gives 50% dodge we get 220% dodge.
Let's calculate:
9500*220%=20900
20900+9500=30400
So if there is some1 who can touch that WR with 30400 dodge pls let me know. Dodge should only be implemented for EA because he gets half of the dodge wr gets per 1 point of AGL and EA would never go for ashura pendants because he does not have a pdef buff to increase his defense and also it would reduce his interval with 0,05 so he needs lionrex jewlery set vs physical attackers.
In my oppinion, warsoul rings should be divided in 2 (some for wr that do not have dodge and some for EA that have dodge) Class limitation should be implemented for alot of things and the custom stats should be added on items according to this limitation as well.